脈絡地圖法於感性è¨è¨ˆæŽ¢è¨Žï¼šä»¥é£²é£Ÿç¿’慣改變之勸誘科技開發為例 / Contextmapping as a Tool for Kansei Design: A Case Study on Persuasive Installation for Dietary Change
摘要
隨著整åˆè¨è¨ˆèˆ‡ç§‘技以影響人類行為和生活的新è¨è¨ˆæ€ç¶çš„興起,今日è¨è¨ˆå¸«æ€è€ƒçš„è°é¡Œé™¤äº†ä¸€èˆ¬èªçŸ¥çš„è¨è¨ˆå°ˆæ¥å·¥ä½œï¼Œåƒæ˜¯æå‡ºç¬¦åˆå¸‚å ´å“味ã€ç”¢å“機能與é‡ç”¢è£½é€ 的產å“å½¢è²Œä¹‹å¤–ï¼Œé‚„é€æ¼¸æ“´åŠä½¿ç”¨ç¶“é©—ã€æœå‹™è¨è¨ˆèˆ‡ä¼æ¥æ„è±¡ï¼Œç”šè‡³è² èµ·æ•¦ä¿ƒæ°‘çœ¾é€²è¡Œæ£å‘行為改變的社會使命,è¨è¨ˆè§£ç”å› ç‚ºè¨è¨ˆè°é¡Œçš„轉å‘與大é‡ã€Œéžç‰©è³ªåŒ–ã€çš„è¨è¨ˆå…ƒç´ 的使用而有巨大的改變。特別是互動性產å“ï¼Œç”±æ–¼ä½¿ç”¨è€…çš„ç¶“é©—æ„Ÿå—æœƒéš¨è‘—脈絡的ä¸åŒè€Œå‘ˆç¾å‹•態變化,在處ç†å¼·èª¿äº’動性的勸誘科技è°é¡Œæ™‚ï¼Œå‚³çµ±çš„æ„Ÿæ€§å·¥å¸æ–¹æ³•,特別是é€éŽæ„象語彙與型態è¦ç´ 的關係的探索,來建立使用者å°éœæ…‹ç”¢å“感å—çš„è¨è¨ˆçŸ¥è˜åº«ä»¥ä¾›å¾ŒçºŒè¨è¨ˆè«®è©¢ã€åˆ†æžèˆ‡æŽ¨è«–ç‰çš„程åºï¼Œåœ¨æ¤é¡žå‰µæ–°ç”¢å“的開發應用上就有所é™åˆ¶ã€‚近年「脈絡地圖法ã€(Contextmapping)逿¼¸ç››è¡Œæ–¼å¼·èª¿ä½¿ç”¨è€…ç¶“é©—çš„è¨è¨ˆé ˜åŸŸï¼Œæ¤æ³•ä¸»è¦æ˜¯é€éŽä½¿ç”¨è€…åƒèˆ‡çš„ã€Œå‰µæˆæŠ€è¡“ã€(Generative Technique)ã€ã€Œæ–‡åŒ–探é‡ã€(Cultural Probe)與共åŒè¨è¨ˆ(Codesign)工作åŠçš„è¦åŠƒï¼Œå”助è¨è¨ˆè€…深入ç†è§£ä½¿ç”¨è€…與產å“互動éŽç¨‹çš„æƒ…境脈絡與動態經驗æ·ç¨‹ï¼Œä¸¦å°‡é€™äº›è¨Šæ¯è¦–覺化ã€è®Šæˆè¨è¨ˆå¸«å¯ä»¥åˆ©ç”¨çš„è¨è¨ˆè³‡æºï¼Œæœ‰åŠ©æ–¼æå‡ºç¬¦åˆä½¿ç”¨è€…經驗需求與期待的產å“ã€‚å› æ¤æœ¬ç ”究採用脈絡地圖法於促進æ£å‘飲食行為的勸誘è£ç½®çš„è¨è¨ˆç¨‹åºï¼Œä»¥æŽ¢è¨Žæ¤ä¸€æ–¹æ³•於感性經驗訴求之互動è¨è¨ˆçš„æ½›åœ¨æ‡‰ç”¨å¯èƒ½ã€‚æœ¬ç ”ç©¶æ¥é©Ÿä¸»è¦æœ‰ä¸‰ï¼š(1)é€éŽè„ˆçµ¡åœ°åœ–法探索使用者飲食習慣改變的經驗與需求;(2)æ ¹æ“šåƒèˆ‡è€…所æå‡ºçš„å„å¼è³‡æ–™èˆ‡ç¶“驗紀錄,èƒå–æ”¹è®Šå…¶é£²é£Ÿç¿’æ…£ä¹‹å› ç´ ä¸¦æå‡ºå½±éŸ¿è¡Œç‚ºä¹‹è¨è¨ˆåŽŸå‰‡ï¼Œæ“šæ¤æå‡ºä¿ƒä½¿æ£å‘飲食習慣之互動è£ç½®æ¦‚念;(3)é€éŽä½¿ç”¨è€…è©•ä¼°èˆ‡è¨ªè«‡ä¾†æª¢è¦–æˆæžœï¼Œä¸¦æŽ¢è¨Žå…¶æ•ˆç›Šã€‚æœ¬ç ”ç©¶ç™¼ç¾é€éŽè„ˆçµ¡åœ°åœ–æ³•çš„ç¢ºæœ‰åŠ©æ–¼é‡æ¸…å½±éŸ¿äººå€‘è¡Œç‚ºæ”¹è®Šçš„å› ç´ èˆ‡å‘ˆç¾ä»–們尿œªä¾†è¨è¨ˆè§£ç”çš„ç¶“é©—æœŸè¨±ã€‚æœ€å¾Œï¼Œæœ¬æ–‡ä¸¦å› æ‡‰å¼·èª¿ç”¢å“互動經驗的è¨è¨ˆè¶¨å‹¢ï¼Œæå‡ºæœªä¾†æ„Ÿæ€§ç ”究與è¨è¨ˆçš„å¯èƒ½æ–¹å‘。
In recent years, the concept of Design Thinking has given rise to one of the most fundamental changes that designers should be held responsible for problematic user behaviors and influence human behaviors and attitudes through designs and technologies. In order to design the products corresponding to user experiences and expectations, designers should investigate the interactive experiences of users, identify key issues that can affect user behaviors, draw design insights and design principles, then transform them into design solutions to create positive impact and further improve their quality of life, and fulfill users’ emotional requirements at the same time. However, current Kansei Engineering approach has its limitations; it can’t tackle design issues such as use context and dynamic emotional change in interactive system. This study aims to gain insights into affective and persuasive installation design by using contextmapping techniques, and unfolds potential expansion points for Kansei design. By using healthful dietary change as a case study, participants were recruited and their diet-changing experiences were captured and analyzed. Codesign workshops were conducted, and three design concepts were proposed to illustrate how findings from contextmapping study could be transformed into playful and affective installations for user behavior change. Finally, perspectives underline the potential direction of Kansei design for future applications are also provided.Â
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